Autodesk released 3ds Max
2020, its improved content creation toolset
With faster playback speeds and
increased flexibility, 3ds Max 2020 is a much improved content creation and
design viz toolset for modelling, rendering, and animation.
Autodesk
has now released 3ds Max 2020, the latest version of its 3D modelling,
animation and rendering software, an efficient and flexible toolset to help you
create better 3D content in less time. The new release revamps the user experience
with customer-requested features that enable faster playback speeds, optimize
performance and increase flexibility.
“Whether creating a
character for a feature film or designing a building, we want 3ds Max users to
have all of the tools they need in their back pockets to achieve their artistic
visions without ever compromising on creativity,” shared Nicolas Fonta, 3ds Max
Sr. Product Line Manager, Autodesk, Media and Entertainment. “3ds Max 2020
continues to focus on quality and stability like its predecessor while also
introducing several improvements that speed up the content creation process and
free artists to focus on what matters most.”
Standalone
subscription or with a collection
3ds
Max 2020 highlights include:
·
Performance enhancements support more
accurate playback in the Viewport Framerate, faster playback speeds with
Validity Intervals, accelerated SetNormals MaxScript function, and more.
·
New Create Animation Preview features
enhance the user experience and enable faster local drive creation, AVI codec
selection and unlimited capture resolution, among other capabilities.
·
Chamfer Modifier updates, including a
Fixed Weight Chamfer, pre-sets, inset feature, end point bias and added depth,
facilitate efficient, predictable modelling.
·
OSL Shader improvements like an
enhanced viewport display of OSL maps, automatic conversion of OSL shaders to
viewport shaders, Quicksilver Hardware Renderer support for OSL Maps, and new
and extended OSL maps introduce greater rendering flexibility and
customization.
·
Enhanced Revit import functionality
accelerates data imports and simplifies scene management and organization,
delivering options to combine files by material more selectively, the ability
to import older Revit files into 2020 without upgrading, more accurate
conversion of imported IES lights, and other features.
·
3ds Max to Arnold (MaxToA)
integration updates streamline workflows, offering the ability to export Export
Points as Arnold point primitives, faster PFlow instance rendering, and
distribution of the Python API to edit, write, and render. ass files without
relying on kick only.
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