Auto desk Revit
Architecture
Auto desk Revit Architecture is
a robust architectural design and documentation software application
created by Auto desk for architects and building professionals.
The tools and features that make up Revit Architecture are
specifically designed to support building information modelling (BIM)
workflows.
Revit originally created for Charles River
Software was founded in Newton, Massachusetts, on October 31, 1997, by Leonid
Raiz and Irwin Jungreis, key developers of PTC's Pro/Engineer
software for mechanical design, with the intent of bringing the power of
parametric modelling to the building industry
Difference between
Revit and AutoCAD
Revit vs. AutoCAD. ... The main difference is
that AutoCAD is primarily a drafting tool to create basic
geometry that represents real life, while Revit is used to
create geometry that is equipped with real-life information, hence the term
building information modelling, or BIM.
Autodesk Revit is Building
Information Modelling (BIM) software for Microsoft Windows, which allows the
user to design with parametric modelling and drafting elements.
Building Information Modelling (BIM) is a new Computer Aided Design (CAD)
paradigm that allows for intelligent, 3D and parametric object-based design.
Modelling
The Revit work
environment allows users to manipulate whole buildings or assemblies (in the
project environment) or individual 3D shapes (in the family editor
environment). Modelling tools can be used with pre-made solid objects or imported
geometric models. However, Revit is not a NURBS modeller and also lacks the ability to manipulate an object's
individual polygons except on some specific object types such as roofs, slabs
and terrain or in the massing environment.
There are many
categories of objects ('families' in Revit terminology), which divide into
three groups:
·
System Families, such as walls,
floors, roofs and ceilings which are built inside a project
·
Loadable Families / Components, which
are built with primitives (extrusions, sweeps, etc.) separately from the
project and loaded into a project for use
·
In-Place Families, which are built
in-situ within a project with the same toolset as loadable components
An experienced user
can create realistic and accurate families ranging from furniture to
lighting fixtures as well as import existing models from other programs. Revit
families can be created as parametric models with dimensions and properties. This lets users modify a given
component by changing predefined parameters such as height, width or number
in the case of an array. In this way a family defines a
geometry which is controlled by parameters, each combination of parameters can
be saved as a type, and each occurrence (instance in Revit) of
a type can also contain further variations. For example, a
swing door may be a Family. It may have types describing different sizes, and
the actual building model will have instances of those types placed in walls
where instance-based parameters could specify the door hardware uniquely for
each occurrence of the door.
Due to the
copyright nature of project work, it is rare and impractical to be able to buy
fully 3D modeled Revit project models. Indeed, as most projects are site
specific and bespoke, obtaining an existing model is in many instances
unsuitable. However, there are circumstances where new practices or students
that are training to learn Revit, do have a need to refer to completed models.
Sources for these are limited, however they can be purchased at websites like
BIMGallery and downloaded from websites like GrabCad. Revit model files have
also been located using google search string "index of" + rvt" +
"central" -html -htm -php
Although Revit
software comes with a range of families out of the box (OOTB), they are
limited, so users can find a need to build their own families or buy them from
online stores such as Plansort, Bimbandit or Andekan. A number of websites
offer families for free including Revit City, AUGI, BIM Object, BIMsmith and
National Bim Library.
In
2011 Dynamo was
released in beta form allowing first glimpses of directly programming the behaviour
of hosted components through a drag and drop node interface. This is similar to the way the visual
programming language Grasshopper 3d works
on objects in Rhinoceros 3D.
Rendering
When a user makes a building, model, or any
other kind of object in Revit, they may use Revit's rendering engine
to make a more realistic image of what is otherwise a very diagrammatic model.
This is accomplished by either using the premade model, wall, floor, etc.,
tools, or making her or his own models, walls, materials, etc. Revit 2010 comes
with a plethora of predefined materials, each of which can be modified to the
user's desires. The user can also begin with a "Generic" material.
With this, the user can set the rotation, size, brightness, and intensity of
textures, gloss maps (also known as shinemaps), transparency maps, reflection
maps, oblique reflection maps, hole maps, and bump
maps, as well as leaving the map part out and just
using the sliders for any one (or all or none) of the aforementioned features
of textures.
Cloud-based rendering with the experimental
plug-in dubbed Project Neon, located on Autodesk Labs is in the beta phases and
allows for the user to render their images through their Autodesk account
instead of locally through their own computers. Revit models may also be linked
directly into Autodesk
3ds Max (release 2013 and later) for more
advanced rendering and animation projects with much of their material and
object information maintained. need to modify.
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